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59 Commits
Author SHA1 Message Date
539943419 196af7bff3 feat: 添加新春纪念tag 2025-01-30 01:04:21 +08:00
539943419 3b52fd80d8 feat: 调整强度,修正技能描述 2025-01-30 01:01:05 +08:00
539943419 5bf2ffb3fb feat: 强度调整 2025-01-30 00:36:23 +08:00
539943419 abc1d297fa feat: 调整花火 2025-01-29 15:05:19 +08:00
539943419 7c6b27ee1e feat: 添加武将“巳” 2025-01-29 02:44:46 +08:00
539943419 f970eaad47 fix 2025-01-29 01:17:19 +08:00
539943419 cb425e3641 fix 2025-01-29 01:06:44 +08:00
539943419 6de5ec2b08 fix 2025-01-29 01:04:28 +08:00
539943419 ff9fa39c51 fix 2025-01-28 22:35:54 +08:00
539943419 484c34e62b feat: 添加武将花火 2025-01-28 22:25:52 +08:00
539943419 71e7603176 feat: 添加武将凌风 2025-01-27 00:15:27 +08:00
539943419 d426a0deea feat: 优化ai 2024-10-28 01:16:50 +08:00
539943419 8154291803 feat: 不落红技能调整,miaoTool添加hook功能 2024-10-27 16:02:37 +08:00
539943419 a228dc94ce feat: 添加武将“不落红” 2024-10-25 18:35:55 +08:00
539943419 998e27b756 feat: 添加武将“空无” 2024-09-10 23:54:00 +08:00
539943419 270319107e fix 2024-08-08 23:21:11 +08:00
539943419 2af4839bc3 fix 2024-08-08 22:46:34 +08:00
539943419 eb4183367f fix 2024-08-08 22:40:17 +08:00
539943419 372ca0d4b0 fix 2024-08-08 22:33:24 +08:00
539943419 8cb72a7d41 添加新武将“弗克雷德” 2024-08-08 22:32:32 +08:00
539943419 4ad58836d0 fix 2024-08-03 23:35:09 +08:00
539943419 1e136b3ed6 fix 2024-08-03 23:27:07 +08:00
539943419 f49dee6149 新增武将罕晡努斯,添加技能模板 2024-08-03 15:55:10 +08:00
539943419 da91623e8b 修复了一个bug,曾导致逄暹在归发动以后不能正常得记录其使用的技能 2024-07-28 11:48:25 +08:00
539943419 5284b14831 fix 2024-07-27 22:34:20 +08:00
539943419 b824f71e63 fix 2024-07-27 15:34:47 +08:00
539943419 37dd5f8cfe 削弱【谈息】 2024-07-26 22:56:15 +08:00
539943419 5eac5b1715 fix 2024-07-26 00:20:07 +08:00
539943419 d99041a005 添加武将“何者” 2024-07-25 23:53:34 +08:00
539943419 190b30bbfe 加了些特效 2024-07-25 00:15:48 +08:00
539943419 dcac358d01 fix 2024-07-21 16:05:26 +08:00
539943419 dbaf48e72c 修复bug,强度调整 2024-07-21 11:59:07 +08:00
539943419 5c35a0c334 完成技能【笯凰凤】 2024-07-21 10:21:09 +08:00
539943419 298767662e 修复bug 2024-07-21 01:04:57 +08:00
539943419 7d11d25e3e 部分完成技能【笯凰凤】 2024-07-21 00:46:33 +08:00
539943419 c654a9e8e5 添加新武将:黄金,暂时只做了第一个技能 2024-07-20 01:07:27 +08:00
539943419 b94c28c2cb 削弱莫洛娜 2024-07-15 23:01:39 +08:00
539943419 9e6f462b17 完成莫洛娜技能 2024-07-14 22:08:09 +08:00
539943419 265f08e96f 修复因修复因修复bug导致的bug导致的bug 2024-07-14 13:46:03 +08:00
539943419 d4727dac52 修复因修复bug导致的bug 2024-07-14 13:42:00 +08:00
539943419 cd33724374 完善莫洛娜部分技能,修复bug 2024-07-14 13:35:30 +08:00
539943419 e16bc7016c 提升平台兼容性 2024-07-14 11:23:37 +08:00
539943419 cab16a21b0 修改zioy_lanzhiyuane,提升平台兼容性 2024-07-14 11:20:11 +08:00
539943419 cf9b0955ad 为miaotool添加skillFactory,用于在game.import中包裹skill,对其进行一定的预处理,使其支持一些如自动导入子技能,自动设置技能名等的功能 2024-07-14 11:18:05 +08:00
539943419 42f0ac7cf4 提升对其他客户端的支持 2024-07-14 00:36:42 +08:00
539943419 26ee7a2611 将content自extension.js拆分 2024-07-13 23:45:19 +08:00
539943419 ec6cba5396 “狂涌”强度调整 2024-07-13 23:07:38 +08:00
539943419 c99cdb0661 添加武将罗萨 2024-07-13 21:33:30 +08:00
539943419 6759048fd1 fix bugs 2024-06-12 02:17:29 +08:00
539943419 d5fc9fc4f7 调整"海市蜃楼" 2024-06-12 01:51:46 +08:00
539943419 32b4e83ba1 优化'华予'描述 2024-06-11 03:36:11 +08:00
539943419 63e4595641 调整‘石翼’结算时机 2024-06-10 22:51:53 +08:00
539943419 ca1d2ea1da 加强技能“石翼” 2024-06-10 22:45:09 +08:00
539943419 d9ba1462ef 加强白鹭 2024-06-09 00:04:22 +08:00
539943419 1de6c2c6a3 对"英格力士"进行强度调整,添加武将'三畿界','羽泽' 2024-06-07 23:51:39 +08:00
539943419 d0226d053f 强度调整 2024-05-14 00:37:02 +08:00
539943419 03e84a8b23 fix bug 2024-05-14 00:20:59 +08:00
539943419 5335e1dcc4 添加武将“靖芜” 2024-05-14 00:20:03 +08:00
539943419 5a0a029207 修复bug 2024-05-13 01:26:35 +08:00
21 changed files with 7353 additions and 4068 deletions

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{
"Skill Template": {
"prefix": "skill_template",
"body": [
"$1: {",
" autoTranslate: {",
" name: \"\",",
" info: ``",
" },",
" trigger: {",
" },",
" filter(event, player){",
" },",
" async content(event, trigger, player){",
" },",
" ai: {",
" threaten: 1",
" },",
" _priority: 1,",
"},"
],
"description": "一般技能模板"
}
}
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// 用于在game.import中包裹skill,对其进行一定的预处理,使其支持一些如自动导入子技能,自动设置技能名等的功能
export function skillFactory(skill) {
for (let skill_name in skill.skill) {
const skill_content = skill.skill[skill_name];
// 自动导入在autoSubSkill下的子技能
if (skill_content.autoSubSkill) {
skill_content.group || (skill_content.group = []);
skill_content.subSkill || (skill_content.subSkill = {});
// skill_content.subSkill = skill_content.subSkill ?? {};
// skill_content.group = skill_content.group ?? [];
for (let autoSubSkillName in skill_content.autoSubSkill) {
skill_content.subSkill[autoSubSkillName] = skill_content.autoSubSkill[autoSubSkillName];
skill_content.group.push(`${skill_name}_${autoSubSkillName}`);
}
}
// 自动根据autoTranslate设置技能的translate相关内容
if (skill_content.autoTranslate) {
skill.translate[`${skill_name}`] = skill_content.autoTranslate.name;
skill.translate[`${skill_name}_info`] = skill_content.autoTranslate.info;
}
}
return skill;
}
/**
* Description 动态载入css
* @param {string} cssText css文本
* @returns {null}
*/
const loadStyleString = cssText => {
var style = document.createElement("style");
style.type = "text/css";
try {
style.appendChild(document.createTextNode(cssText));
} catch (ex) {
style.styleSheet.cssText = cssText; // 适用于IE
}
document.getElementsByTagName("head")[0].appendChild(style);
};
// 储存css
const CSSS = {
// 故障风
glitch: {
// 类名
className: "avatar-glitch-style-miao",
// css样式内容
cssText:
'.avatar-glitch-style-miao {animation: main-img-hide 8s infinite step-end;overflow: hidden;}.avatar-glitch-style-miao::before, .avatar-glitch-style-miao::after {position: absolute;width: inherit;height: inherit;top: 0px;left: 0;background: inherit;}.avatar-glitch-style-miao::after {content: "";animation: glitch-one 8s infinite step-end;}.avatar-glitch-style-miao::before {content: "";animation: glitch-two 8s infinite 1s step-end;}.player.dead > .avatar-glitch-style-miao {filter: grayscale(1) !important;-webkit-filter: grayscale(1);}@keyframes glitch-one {0% {clip-path: inset(140px 0 -20px);left: -2px;}1% {clip-path: inset(149px 0 4px);left: -9px;}2% {clip-path: inset(52px 0 106px);left: 15px;}3% {clip-path: inset(54px 0 96px);left: 33px;}4% {clip-path: inset(18px 0 108px);left: -2px;}5% {clip-path: inset(12px 0 121px);left: 14px;}6% {clip-path: inset(140px 0 5px);left: -4px;}7% {clip-path: inset(128px 0 1px);left: 33px;}8% {clip-path: inset(37px 0 96px);left: 37px;}9% {clip-path: inset(142px 0 -10px);left: 6px;}10% {clip-path: inset(42px 0 97px);left: 4px;}11% {clip-path: inset(130px 0 27px);left: -12px;}12% {clip-path: inset(141px 0 -7px);left: 31px;}13% {clip-path: inset(101px 0 37px);left: 20px;}14% {clip-path: inset(131px 0 14px);left: 14px;}15% {clip-path: inset(121px 0 28px);left: -18px;}16% {clip-path: inset(147px 0 4px);left: -9px;}17% {clip-path: inset(154px 0 -5px);left: 16px;}18% {clip-path: inset(107px 0 49px);left: 31px;}19% {clip-path: inset(123px 0 24px);left: 33px;}20% {clip-path: inset(44px 0 98px);left: 36px;}21% {clip-path: inset(40px 0 91px);left: 13px;}22% {clip-path: inset(53px 0 76px);left: 34px;}23% {clip-path: inset(161px 0 -30px);left: -3px;}24% {clip-path: inset(25px 0 101px);left: 14px;}25% {clip-path: inset(4px 0 149px);left: 23px;}26% {clip-path: inset(81px 0 63px);left: 6px;}27% {clip-path: inset(22px 0 100px);left: 28px;}28% {clip-path: inset(148px 0 -20px);left: -2px;}29% {clip-path: inset(69px 0 86px);left: -16px;}30% {clip-path: inset(59px 0 79px);left: 35px;}31% {clip-path: inset(8px 0 127px);left: -1px;}32% {clip-path: inset(158px 0 -14px);left: -7px;}33% {clip-path: inset(129px 0 4px);left: 13px;}34% {clip-path: inset(58px 0 91px);left: 34px;}35% {clip-path: inset(55px 0 71px);left: -4px;}36% {clip-path: inset(27px 0 99px);left: 33px;}37% {clip-path: inset(156px 0 -11px);left: -8px;}38% {clip-path: inset(166px 0 -13px);left: 23px;}39% {clip-path: inset(19px 0 132px);left: 36px;}40% {clip-path: inset(52px 0 81px);left: -1px;}41% {clip-path: inset(143px 0 -10px);left: 27px;}42% {clip-path: inset(51px 0 89px);left: -14px;}43% {clip-path: inset(100px 0 51px);left: 20px;}44% {clip-path: inset(84px 0 59px);left: 13px;}45% {clip-path: inset(68px 0 67px);left: 11px;}46% {clip-path: inset(64px 0 78px);left: -17px;}47% {clip-path: inset(7px 0 135px);left: 12px;}48% {clip-path: inset(59px 0 74px);left: 37px;}49% {clip-path: inset(86px 0 65px);left: 16px;}50% {clip-path: inset(112px 0 32px);left: 23px;}51% {clip-path: inset(64px 0 58px);left: 30px;}52% {clip-path: inset(5px 0 139px);left: -10px;}53% {clip-path: inset(85px 0 40px);left: 22px;}54% {clip-path: inset(165px 0 -8px);left: 31px;}55% {clip-path: inset(130px 0 23px);left: -6px;}56% {clip-path: inset(84px 0 54px);left: 12px;}57% {clip-path: inset(155px 0 -9px);left: -13px;}58% {clip-path: inset(61px 0 91px);left: -17px;}59% {clip-path: inset(139px 0 -15px);left: 36px;}60% {clip-path: inset(139px 0 15px);left: 40px;}61% {clip-path: inset(59px 0 76px);left: 20px;}62% {clip-path: inset(88px 0 61px);left: -2px;}63% {clip-path: inset(12px 0 140px);left: 5px;}64% {clip-path: inset(11px 0 118px);left: 27px;}65% {clip-path: inset(93px 0 32px);left: 26px;}66% {clip-path: inset(149px 0 -2px);left: 19px;}67% {clip-path: inset(165px 0 -26px);left: 38px;}68% {clip-path: inset(36px 0 123px);left: 10px;}69% {clip-path: inset(43px 0 89px);left: -16px;}70% {clip-path: inset(68px 0 55px);left: 19px;}71% {clip-path: inset(165px 0 -45px);left: -5px;}72% {clip-path: inset(120px 0 21px);left: 28px;}73% {clip-path: inset(74px 0 74px);left: -3px;}74% {clip-path: inset(37px 0 93px);left: -13px;}75% {clip-path: inset(38px 0 85px);left: 20px;}76% {clip-path: inset(96px 0 50px);left: 12px;}77% {clip-path: inset(50px 0 76px);left: 30px;}78% {clip-path: inset(120px 0 12px);left: -12px;}79% {clip-path: inset(153px 0 -4px);left: 11px;}80% {clip-path: inset(7px 0 133px);left: -13px;}81% {clip-path: inset(107px 0 17px);left: 34px;}82% {clip-path: inset(136px 0 22px);left: -9px;}83% {clip-path: inset(103px 0 28px);left: -17px;}84% {clip-path: inset(89px 0 59px);left: 1px;}85% {clip-path: inset(58px 0 83px);left: 40px;}86% {clip-path: inset(159px 0 -18px);left: 35px;}87% {clip-path: inset(155px 0 -22px);left: 24px;}88% {clip-path: inset(148px 0 -7px);left: -16px;}89% {clip-path: inset(52px 0 92px);left: 15px;}90% {clip-path: inset(94px 0 34px);left: 39px;}91% {clip-path: inset(3px 0 137px);left: 24px;}92% {clip-path: inset(143px 0 -10px);left: 13px;}93% {clLine truncated
}
};
export default (lib, game, ui, get, ai, _status) => {
const miaoTool = {
/**
* Description 游戏全局相关操作
*/
game: {},
/**
* Description 角色相关操作
*/
player: {
/**
* Description 更换角色的头像
* @param {Player} player 需要更换头像的玩家
* @param {string} imageSource 图片源,可以为角色名(player.name)
* @param {number|string} replace 要替代的,默认为1(单将模式不用管)
* @returns {null} 无返回
*/
changeAvatar(player, imageSource, replace) {
if (replace && (player.name2 === replace || replace === 2)) {
player.node.avatar2.setBackground(imageSource, "character");
} else {
player.node.avatar.setBackground(imageSource, "character");
}
},
/**
* Description 为角色设置用于显示的名称(如吕布,貂蝉等)
* @param {Player} player 要设置名称的玩家
* @param {string} name 新名称
* @param {undefined | 1 | 2 | string} replace name1或name2
* @returns {null}
*/
setName(player, name, replace) {
let targetNode = player.node.name;
if (replace && (player.name2 === replace || replace === 2)) {
targetNode = player.node.name2;
}
targetNode.innerHTML = name;
},
/**
* Description
* @param {any} player player对象
* @param {"glitch"} styleName 想要设置的风格,如glitch(详见CSSS)
* @param {number|string} replace 要替代的,默认为1(单将模式不用管)
* @returns {any}
*/
changeAvatarStyle(player, styleName, replace) {
if (!player || !styleName) return;
if (CSSS[styleName]) {
// 导入相关样式
if (!lib.miaoStorage.initedStyle.includes(styleName)) {
loadStyleString(CSSS[styleName].cssText);
lib.miaoStorage.initedStyle.push(styleName);
}
let dom = player.node.avatar;
if (replace && (player.name2 === replace || replace === 2)) {
dom = player.node.avatar2;
}
dom.classList.add(CSSS[styleName].className);
}
},
/**
* Description 判断玩家是否可以使用卡牌
* @param {Player} player 玩家对象
* @param {Card} card 卡牌对象
* @returns {boolean} 如果玩家可以使用卡牌,则返回true,否则返回false
*/
canUse(player, card) {
return player.hasUseTarget(card)
// return game.filterPlayer(current => {
// return lib.filter.targetEnabled2(card, player, current);
// }).length != 0
}
},
loadash: {
/**
* Description 浅浅拷贝对象
* @param {Array | Object} target
* @returns {Array | Object}
*/
shallowClone(target) {
if (Array.isArray(target)) {
return [...target];
}
if (typeof target === "object" && target !== null) {
return { ...target };
}
return target;
},
/**
* Description 从数组中随机获取指定数量的元素
* @param {Array} arr 原始数组
* @param {number} count 需要获取的元素数量,默认为1
* @returns {Array} 返回一个包含随机元素的新数组
*/
arrRandomGet(arr, count) {
arr = [...arr];
count = count || 1;
const result = [];
for (let i = 0; i < count; i++) {
const index = Math.floor(Math.random() * arr.length);
result.push(arr[index]);
arr.splice(index, 1);
}
return result;
}
},
// 提供一些便捷的math功能
math: {
/**
* Description
* @param {number} start
* @param {number} end
* @returns {number} [start,end]
*/
randInt(start, end) {
end += 1;
return Math.floor(Math.random() * (end - start) + start);
}
},
// 一些不好分类的功能放在这里
other: {
/**
* Description 返回一个function,每次执行会控制台递增输出0,1,2等等,用于debug挺好
* @returns {function}
*/
useLogger() {
let count = 0;
return (...args) => {
console.log(count++, ...args);
};
},
/**
* Description 类似python的sleep,配合await使用,使async函数暂停。
* @param {number} timeout 暂停时间
* @returns {null}
*/
async sleep(timeout) {
await new Promise(r => setTimeout(r, timeout));
return;
},
isAsyncFunction(func) {
return func.constructor.name === "AsyncFunction";
},
loadStyleString,
/**
* Description 让一个obj的某一函数执行前后额外执行一些东西
* @param {object} target
* @param {string} key
* @param {{before: () => void; after: () => void}} config
* @returns {() => void} unhook
*/
hook(target, key, config) {
let enable = true;
const originFunc = target[key];
const _do = (func, args) => {
// if(miaoTool.other.isAsyncFunction) {
// await func(...args)
// } else {
func(...args);
// }
};
target[key] = (...args) => {
if (enable && config.before) {
_do(config.before, args);
}
const result = originFunc.call(target, ...args);
if (enable && config.after) {
_do(config.after, args);
}
return result;
};
return () => {
enable = false;
};
}
}
};
return miaoTool;
};
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$imgHeight: 180;
@function randomNum($max, $min: 0, $u: 1) {
@return ($min + random($max)) * $u;
}
@mixin leftAndClip {
$height: randomNum(40, 20);
$top: random($imgHeight - 10);
$bottom: $imgHeight - $top - $height;
clip-path: inset(#{$top}px 0 #{$bottom}px);
left: #{randomNum(60, -20)}px;
}
.avatar-glitch-style-miao {
animation: main-img-hide 8s infinite step-end;
overflow: hidden;
}
.avatar-glitch-style-miao::before,
.avatar-glitch-style-miao::after {
position: absolute;
width: inherit;
height: inherit;
top: 0px;
left: 0;
background: inherit;
}
.avatar-glitch-style-miao::after {
content: "";
animation: glitch-one 8s infinite step-end;
}
.avatar-glitch-style-miao::before {
content: "";
animation: glitch-two 8s infinite 1s step-end;
}
.player.dead>.avatar-glitch-style-miao {
filter: grayscale(1) !important;
-webkit-filter: grayscale(1);
}
@keyframes glitch-one {
@for $i from 0 to 100 {
#{$i}% {
@include leftAndClip;
}
}
15.5% {
clip-path: inset(10px 0 320px);
left: -20px;
}
16% {
clip-path: inset(10px 0 320px);
left: -10px;
opacity: 0;
}
45% {
opacity: 0.5;
left: -20px;
filter: hue-rotate(90deg) saturate(1.3);
}
45.5% {
left: 0px;
filter: invert(1);
}
46% {
clip-path: inset(150px 0 160px);
left: 15%;
}
46.5% {
clip-path: inset(20px 0 200px);
left: -10%;
transform: scale(1.1);
}
47% {
clip-path: inset(240px 0 20px);
left: -11%;
transform: scale(1.2);
}
47.5% {
clip-path: inset(20 0 20px);
left: 13%;
transform: scale(1.3);
filter: invert(0);
}
48% {
clip-path: inset(120 0 120px);
left: 15%;
transform: scale(1.1);
}
48.5% {
clip-path: inset(260px 0 10px);
left: -11%;
transform: scale(1.2);
filter: none;
}
49% {
clip-path: inset(5px 0 350px);
left: 11%;
transform: scale(1.3);
}
49.5% {
clip-path: inset(105px 0 210px);
left: 0%;
transform: scale(1.1);
}
50% {
clip-path: inset(175px 0 160px);
left: -11%;
}
50.5% {
clip-path: inset(95px 0 230px);
left: -14%;
transform: scale(1.2);
}
51% {
clip-path: inset(235px 0 12px);
left: -14%;
}
51.5% {
clip-path: inset(350px 0 7px);
left: -14%;
}
52% {
clip-path: inset(320px 0 27px);
left: -12%;
transform: scale(1.1);
}
52.5% {
clip-path: inset(190px 0 127px);
left: -11%;
transform: scale(1.3);
filter: hue-rotate(90deg) saturate(1.3);
}
54% {
clip-path: inset(20px 0 20px);
left: 12%;
transform: scale(1.1);
filter: none;
}
}
@keyframes glitch-two {
@for $i from 0 to 100 {
#{$i}% {
@include leftAndClip;
}
}
25.5% {
clip-path: inset(10px 0 320px);
left: -20px;
}
26% {
clip-path: inset(10px 0 320px);
left: -10px;
opacity: 0;
}
45% {
opacity: 0.3;
left: -20px;
filter: hue-rotate(45deg) saturate(1.1);
}
45.5% {
left: 0px;
filter: invert(1.2);
}
46% {
clip-path: inset(50px 0 260px);
left: -12%;
}
46.5% {
clip-path: inset(120px 0 100px);
left: 8%;
transform: scale(1.2);
}
47% {
clip-path: inset(40px 0 300px);
left: 8%;
transform: scale(1.3);
}
47.5% {
clip-path: inset(220 0 70px);
left: -9%;
transform: scale(1.1);
filter: invert(1.1);
}
48% {
clip-path: inset(240px 0 120px);
left: 11%;
transform: scale(1.2);
}
48.5% {
clip-path: inset(0px 0 310px);
left: -12%;
transform: scale(1.2);
filter: none;
}
49% {
clip-path: inset(255px 0 50px);
left: 11%;
transform: scale(1.3);
}
49.5% {
clip-path: inset(10px 0 240px);
left: 6%;
transform: scale(1.1);
}
50% {
clip-path: inset(275px 0 90px);
left: -12%;
}
50.5% {
clip-path: inset(195px 0 90px);
left: 14%;
transform: scale(1.4);
}
51% {
clip-path: inset(35px 0 282px);
left: -14%;
}
51.5% {
clip-path: inset(350px 0 7px);
left: 14%;
}
52% {
clip-path: inset(20px 0 270px);
left: -12%;
transform: scale(1.1);
}
52.5% {
clip-path: inset(90px 0 227px);
left: -11%;
transform: scale(1.3);
filter: hue-rotate(150deg) saturate(1.3);
}
54% {
clip-path: inset(220px 0 100px);
left: 12%;
transform: scale(1.1);
filter: none;
}
}
@keyframes main-img-hide {
5% {
filter: invert(1);
}
5.2% {
filter: none;
}
10% {
opacity: 0.5;
filter: grayscale(1);
}
11% {
filter: none;
opacity: 1;
}
45% {
opacity: 0.5;
filter: grayscale(1);
}
46% {
filter: none;
opacity: 1;
}
53.5% {
opacity: 0.5;
filter: grayscale(1);
}
54% {
filter: none;
opacity: 1;
}
54.5% {
opacity: 0.5;
filter: hue-rotate(30deg);
}
55% {
filter: none;
}
55.5% {
opacity: 1;
}
56% {
opacity: 0.5;
}
56.5% {
opacity: 0.8;
}
57% {
opacity: 0.3;
}
58% {
filter: none;
opacity: 1;
}
}
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.avatar-glitch-style-miao {animation: main-img-hide 8s infinite step-end;overflow: hidden;}.avatar-glitch-style-miao::before, .avatar-glitch-style-miao::after {position: absolute;width: inherit;height: inherit;top: 0px;left: 0;background: inherit;}.avatar-glitch-style-miao::after {content: "";animation: glitch-one 8s infinite step-end;}.avatar-glitch-style-miao::before {content: "";animation: glitch-two 8s infinite 1s step-end;}.player.dead > .avatar-glitch-style-miao {filter: grayscale(1) !important;-webkit-filter: grayscale(1);}@keyframes glitch-one {0% {clip-path: inset(140px 0 -20px);left: -2px;}1% {clip-path: inset(149px 0 4px);left: -9px;}2% {clip-path: inset(52px 0 106px);left: 15px;}3% {clip-path: inset(54px 0 96px);left: 33px;}4% {clip-path: inset(18px 0 108px);left: -2px;}5% {clip-path: inset(12px 0 121px);left: 14px;}6% {clip-path: inset(140px 0 5px);left: -4px;}7% {clip-path: inset(128px 0 1px);left: 33px;}8% {clip-path: inset(37px 0 96px);left: 37px;}9% {clip-path: inset(142px 0 -10px);left: 6px;}10% {clip-path: inset(42px 0 97px);left: 4px;}11% {clip-path: inset(130px 0 27px);left: -12px;}12% {clip-path: inset(141px 0 -7px);left: 31px;}13% {clip-path: inset(101px 0 37px);left: 20px;}14% {clip-path: inset(131px 0 14px);left: 14px;}15% {clip-path: inset(121px 0 28px);left: -18px;}16% {clip-path: inset(147px 0 4px);left: -9px;}17% {clip-path: inset(154px 0 -5px);left: 16px;}18% {clip-path: inset(107px 0 49px);left: 31px;}19% {clip-path: inset(123px 0 24px);left: 33px;}20% {clip-path: inset(44px 0 98px);left: 36px;}21% {clip-path: inset(40px 0 91px);left: 13px;}22% {clip-path: inset(53px 0 76px);left: 34px;}23% {clip-path: inset(161px 0 -30px);left: -3px;}24% {clip-path: inset(25px 0 101px);left: 14px;}25% {clip-path: inset(4px 0 149px);left: 23px;}26% {clip-path: inset(81px 0 63px);left: 6px;}27% {clip-path: inset(22px 0 100px);left: 28px;}28% {clip-path: inset(148px 0 -20px);left: -2px;}29% {clip-path: inset(69px 0 86px);left: -16px;}30% {clip-path: inset(59px 0 79px);left: 35px;}31% {clip-path: inset(8px 0 127px);left: -1px;}32% {clip-path: inset(158px 0 -14px);left: -7px;}33% {clip-path: inset(129px 0 4px);left: 13px;}34% {clip-path: inset(58px 0 91px);left: 34px;}35% {clip-path: inset(55px 0 71px);left: -4px;}36% {clip-path: inset(27px 0 99px);left: 33px;}37% {clip-path: inset(156px 0 -11px);left: -8px;}38% {clip-path: inset(166px 0 -13px);left: 23px;}39% {clip-path: inset(19px 0 132px);left: 36px;}40% {clip-path: inset(52px 0 81px);left: -1px;}41% {clip-path: inset(143px 0 -10px);left: 27px;}42% {clip-path: inset(51px 0 89px);left: -14px;}43% {clip-path: inset(100px 0 51px);left: 20px;}44% {clip-path: inset(84px 0 59px);left: 13px;}45% {clip-path: inset(68px 0 67px);left: 11px;}46% {clip-path: inset(64px 0 78px);left: -17px;}47% {clip-path: inset(7px 0 135px);left: 12px;}48% {clip-path: inset(59px 0 74px);left: 37px;}49% {clip-path: inset(86px 0 65px);left: 16px;}50% {clip-path: inset(112px 0 32px);left: 23px;}51% {clip-path: inset(64px 0 58px);left: 30px;}52% {clip-path: inset(5px 0 139px);left: -10px;}53% {clip-path: inset(85px 0 40px);left: 22px;}54% {clip-path: inset(165px 0 -8px);left: 31px;}55% {clip-path: inset(130px 0 23px);left: -6px;}56% {clip-path: inset(84px 0 54px);left: 12px;}57% {clip-path: inset(155px 0 -9px);left: -13px;}58% {clip-path: inset(61px 0 91px);left: -17px;}59% {clip-path: inset(139px 0 -15px);left: 36px;}60% {clip-path: inset(139px 0 15px);left: 40px;}61% {clip-path: inset(59px 0 76px);left: 20px;}62% {clip-path: inset(88px 0 61px);left: -2px;}63% {clip-path: inset(12px 0 140px);left: 5px;}64% {clip-path: inset(11px 0 118px);left: 27px;}65% {clip-path: inset(93px 0 32px);left: 26px;}66% {clip-path: inset(149px 0 -2px);left: 19px;}67% {clip-path: inset(165px 0 -26px);left: 38px;}68% {clip-path: inset(36px 0 123px);left: 10px;}69% {clip-path: inset(43px 0 89px);left: -16px;}70% {clip-path: inset(68px 0 55px);left: 19px;}71% {clip-path: inset(165px 0 -45px);left: -5px;}72% {clip-path: inset(120px 0 21px);left: 28px;}73% {clip-path: inset(74px 0 74px);left: -3px;}74% {clip-path: inset(37px 0 93px);left: -13px;}75% {clip-path: inset(38px 0 85px);left: 20px;}76% {clip-path: inset(96px 0 50px);left: 12px;}77% {clip-path: inset(50px 0 76px);left: 30px;}78% {clip-path: inset(120px 0 12px);left: -12px;}79% {clip-path: inset(153px 0 -4px);left: 11px;}80% {clip-path: inset(7px 0 133px);left: -13px;}81% {clip-path: inset(107px 0 17px);left: 34px;}82% {clip-path: inset(136px 0 22px);left: -9px;}83% {clip-path: inset(103px 0 28px);left: -17px;}84% {clip-path: inset(89px 0 59px);left: 1px;}85% {clip-path: inset(58px 0 83px);left: 40px;}86% {clip-path: inset(159px 0 -18px);left: 35px;}87% {clip-path: inset(155px 0 -22px);left: 24px;}88% {clip-path: inset(148px 0 -7px);left: -16px;}89% {clip-path: inset(52px 0 92px);left: 15px;}90% {clip-path: inset(94px 0 34px);left: 39px;}91% {clip-path: inset(3px 0 137px);left: 24px;}92% {clip-path: inset(143px 0 -10px);left: 13px;}93% {clip-pLine truncated
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