修复了一个bug,曾导致逄暹在归发动以后不能正常得记录其使用的技能
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@@ -7444,9 +7444,15 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
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if (player.storage.gui_usedSkill.length > 0) {
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var skill = player.storage.gui_usedSkill.randomGet();
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player.restoreSkill(skill);
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const a1 = [...player.storage.gui_usedSkill]
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const l1 = player.storage.gui_usedSkill.length
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player.storage.gui_usedSkill = player.storage.gui_usedSkill.filter(s => {
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return s != skill;
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});
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const l2 = player.storage.gui_usedSkill.length
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if(1){
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console.log('1111', skill, a1, player.storage.gui_usedSkill)
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}
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}
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}
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},
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@@ -7727,7 +7733,7 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
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player.awakenSkill(skill);
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}
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}
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player.storage.skillMap = r.skillMap;
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player.storage.gui_usedSkill = r.skillMap;
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"step 3"
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player.update();
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},
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