修复了一个bug,曾导致逄暹在归发动以后不能正常得记录其使用的技能

This commit is contained in:
539943419 committed 2024-07-28 11:48:25 +08:00
1 parent 5284b14831
commit da91623e8b
1 file changed
+7 -1
+7 -1
View File
@@ -7444,9 +7444,15 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
if (player.storage.gui_usedSkill.length > 0) { if (player.storage.gui_usedSkill.length > 0) {
var skill = player.storage.gui_usedSkill.randomGet(); var skill = player.storage.gui_usedSkill.randomGet();
player.restoreSkill(skill); player.restoreSkill(skill);
const a1 = [...player.storage.gui_usedSkill]
const l1 = player.storage.gui_usedSkill.length
player.storage.gui_usedSkill = player.storage.gui_usedSkill.filter(s => { player.storage.gui_usedSkill = player.storage.gui_usedSkill.filter(s => {
return s != skill; return s != skill;
}); });
const l2 = player.storage.gui_usedSkill.length
if(1){
console.log('1111', skill, a1, player.storage.gui_usedSkill)
}
} }
} }
}, },
@@ -7727,7 +7733,7 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
player.awakenSkill(skill); player.awakenSkill(skill);
} }
} }
player.storage.skillMap = r.skillMap; player.storage.gui_usedSkill = r.skillMap;
"step 3" "step 3"
player.update(); player.update();
}, },