技能调整
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f28e0ab19d
commit
5c59b69da3
1 file changed
+9
-3
+9
-3
@@ -2997,13 +2997,17 @@ target.storage.jss.changeHujia(1);
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},
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},
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'zioy_damie':{
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'zioy_damie':{
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usable:1,
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usable:24,
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skillAnimation:"epic",
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skillAnimation:"epic",
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animationColor:"fire",
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animationColor:"fire",
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audio:2,
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audio:2,
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enable:"phaseUse",
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enable:"phaseUse",
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// limited:true,
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// limited:true,
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line:"fire",
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line:"fire",
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filter:function(event,player){
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// return player.getDamagedHp() > 0
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return true
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},
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content:function(){
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content:function(){
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'step 0'
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'step 0'
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player.storage.isDamie = true
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player.storage.isDamie = true
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@@ -3022,7 +3026,7 @@ target.storage.jss.changeHujia(1);
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}
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}
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}
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}
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'step 3'
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'step 3'
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let hp = 4,mhp = 16
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let hp = 4,mhp = 24
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// if(player.hp > hp){
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// if(player.hp > hp){
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// player.loseHp(player.hp-hp)
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// player.loseHp(player.hp-hp)
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// }else{
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// }else{
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@@ -3042,6 +3046,7 @@ target.storage.jss.changeHujia(1);
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trigger:{
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trigger:{
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global:'recoverBefore'
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global:'recoverBefore'
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},
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},
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direct:true,
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filter:(event,player)=>{
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filter:(event,player)=>{
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return player.storage.isDamie === true
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return player.storage.isDamie === true
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},
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},
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@@ -4184,6 +4189,7 @@ return false;*/
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a.disableEquip("equip5");
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a.disableEquip("equip5");
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},
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},
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ai: {
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ai: {
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revertsave:true,
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threaten: function (player, target) {
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threaten: function (player, target) {
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if (target.hp == 1) return 0.2;
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if (target.hp == 1) return 0.2;
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return 1.5;
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return 1.5;
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@@ -10727,7 +10733,7 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
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"zioy_eye": "厄夜",
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"zioy_eye": "厄夜",
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"zioy_eye_info": "锁定技。①当你对一名角色造成伤害或受到一名角色造成的伤害时,你与该角色各减/加2X点体力上限(X为本次造成的伤害值)。<br>②一名角色不因受到伤害或回复体力而变化1点体力或其他角色进入濒死状态时,你摸1张牌并回复1点体力。",
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"zioy_eye_info": "锁定技。①当你对一名角色造成伤害或受到一名角色造成的伤害时,你与该角色各减/加2X点体力上限(X为本次造成的伤害值)。<br>②一名角色不因受到伤害或回复体力而变化1点体力或其他角色进入濒死状态时,你摸1张牌并回复1点体力。",
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"zioy_damie": "大灭",
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"zioy_damie": "大灭",
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"zioy_damie_info": "出牌阶段限1次。你可令从你开始的每名角色依次失去X点体力,然后你将你的体力上限调整至16。技能结算期间防止非濒死状态的角色回复体力。(X为其已损失体力)。",
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"zioy_damie_info": "出牌阶段限24次。你可令从你开始的每名角色依次失去X点体力,然后你将你的体力上限调整至24。技能结算期间防止非濒死状态的角色回复体力。(X为其已损失体力)。",
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"zioy_eye_old": "厄夜",
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"zioy_eye_old": "厄夜",
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"zioy_eye_old_info": "锁定技,你即将造成的伤害均视为抹除体力。",
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"zioy_eye_old_info": "锁定技,你即将造成的伤害均视为抹除体力。",
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"zioy_damie_old": "大灭",
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"zioy_damie_old": "大灭",
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