暂时没有好的解决办法

This commit is contained in:
539943419 committed 2023-12-03 12:22:46 +08:00
1 parent 886f909de4
commit ee20af3214
1 file changed
+11 -7
+11 -7
View File
@@ -452,9 +452,10 @@ game.import("extension", function (lib, game, ui, get, ai, _status) {
// } // }
// } // }
// alert(lib.config.extension_喵喵配件_player_number_33)
if(lib.config.extension_喵喵配件_player_number_33){ if(lib.config.extension_喵喵配件_player_number_33){
setTimeout(()=>{ setInterval(()=>{
Object.defineProperty(lib.mode.identity.config.player_number, "item", { Object.defineProperty(lib.mode.identity.config.player_number, "item", {
get: function () { get: function () {
const minimumNumberOfPlayers=2,maximumNumberOfPlayers=Math.max(_status.maximumNumberOfPlayers||10,minimumNumberOfPlayers,33),item={}; const minimumNumberOfPlayers=2,maximumNumberOfPlayers=Math.max(_status.maximumNumberOfPlayers||10,minimumNumberOfPlayers,33),item={};
@@ -464,7 +465,8 @@ game.import("extension", function (lib, game, ui, get, ai, _status) {
return item; return item;
}, },
}); });
},1000) // alert(1)
},2000)
} }
@@ -499,7 +501,7 @@ game.import("extension", function (lib, game, ui, get, ai, _status) {
if (lib.config.game_speed == "nodelay"){ time = 1} if (lib.config.game_speed == "nodelay"){ time = 1}
_status.timeout = setTimeout(game.resume, time); _status.timeout = setTimeout(game.resume, time);
}; };
},700) },2000)
} }
@@ -647,7 +649,7 @@ game.import("extension", function (lib, game, ui, get, ai, _status) {
//四字适配 //四字适配
if (lib.config.extension_喵喵配件_nodeintroFix) { if (lib.config.extension_喵喵配件_nodeintroFix) {
setTimeout(()=>{ setInterval(()=>{
get.nodeintro = function (node, simple, evt) { get.nodeintro = function (node, simple, evt) {
var uiintro = ui.create.dialog("hidden", "notouchscroll"); var uiintro = ui.create.dialog("hidden", "notouchscroll");
if (node.classList.contains("player") && !node.name) { if (node.classList.contains("player") && !node.name) {
@@ -1762,7 +1764,7 @@ game.import("extension", function (lib, game, ui, get, ai, _status) {
lib.setScroll(uiintro.contentContainer); lib.setScroll(uiintro.contentContainer);
} }
return uiintro; return uiintro;
}},1000) }},2000)
} }
}, },
precontent: function () {}, precontent: function () {},
@@ -1773,11 +1775,13 @@ game.import("extension", function (lib, game, ui, get, ai, _status) {
intro: "开启此选项后游戏速度可选择无延迟,大大加快ai出牌速度。", intro: "开启此选项后游戏速度可选择无延迟,大大加快ai出牌速度。",
init: true init: true
}, },
nodeintroFix: { nodeintroFix: {
name: "get.nodeintro修正", name: "get.nodeintro修正",
intro: "开启此选项可正确显示超过2个字的技能名称。仅测试了军八环境", intro: "开启此选项可正确显示超过2个字的技能名称。仅测试了军八环境",
init: true init: true
}, },
player_number_33: { player_number_33: {
name: "人数上限修改", name: "人数上限修改",
intro: "开启此选项可将人数上限修改为33人", intro: "开启此选项可将人数上限修改为33人",
@@ -2072,7 +2076,7 @@ game.import("extension", function (lib, game, ui, get, ai, _status) {
author: "喵喵", author: "喵喵",
diskURL: "", diskURL: "",
forumURL: "", forumURL: "",
version: "23.10.11.11.31" version: "23.12.3.12.12"
}, },
files: { "character": [], "card": [], "skill": [] } files: { "character": [], "card": [], "skill": [] }
}; };