From eb32faef47fd8a9d419e7ecaaeec56a206957da9 Mon Sep 17 00:00:00 2001
From: Miao_Spring <539943419@qq.com>
Date: Tue, 10 Oct 2023 00:50:23 +0800
Subject: [PATCH] update xuanhu
---
extension.js | 85 ++++++++++++++++++++++++++++++++++++++++++++++++----
1 file changed, 79 insertions(+), 6 deletions(-)
diff --git a/extension.js b/extension.js
index 620179d..c25298c 100644
--- a/extension.js
+++ b/extension.js
@@ -2161,7 +2161,7 @@ game.import("extension", function (lib, game, ui, get, ai, _status) {
"zioy_osiris": ["male", "shu", 4, ["zioy_zhuxingwuchang", "zioy_zhufashengmie", "zioy_yongyeqingxiao", "zioy_liechenyuyou_fire"], []],
"zioy_morana": ["female", "jin", 6, ["zioy_lanzhiyuane", "zioy_liuzhenxiongxiang", "zioy_yinhuxiaowu"], ["hiddenSkill"]],
"zioy_guanghan": ["female", "wu", "2/9", ["zioy_nongying", "zioy_chanjuan"], ["des:2023中秋"]],
- "zioy_xuanhu": ["male", "wei", 1, ["zioy_noname1"], []]
+ "zioy_xuanhu": ["male", "wei", 1, ["zioy_leimingqiangu"], []]
},
translate: {
"zioy_xixuegui": "弗拉基米尔",
@@ -7188,7 +7188,7 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
if (trigger.player.countCards("hej") > 0) player.discardPlayerCard(trigger.player, "hej", true, 1);
},
sub: true,
- "_priority": 0
+ "_priority": 123
}
},
"_priority": 16
@@ -7405,7 +7405,80 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
"zioy_yinhuxiaowu": {
"_priority": 0
},
- "zioy_noname1": {
+ "zioy_leimingqiangu": {
+ trigger:{
+ player:['damageBegin']
+ },
+ filter:function(event,player){
+ return true;
+ },
+ init:function(player){
+ player.addDamageLimiter(parseInt(player.maxHp/2),'zioy_leimingqiangu')
+ },
+ mark:true,
+ marktext:'鸣雷',
+ intro:{},
+ forced:true,
+ content:function(){
+ 'step 0'
+ if(player.maxHp < 9)player.gainMaxHp();
+ 'step 1'
+ if(player.maxHp < 9)player.recover();
+ 'step 2'
+ if(player.maxHp < 9)player.addDamageLimiter(parseInt(player.maxHp/2),'zioy_leimingqiangu')
+ 'step 3'
+ player.addMark("zioy_leimingqiangu",player.maxHp*5)
+ event.trigger('addMark_zioy_leimingqiangu')
+ },
+ group:['zioy_leimingqiangu_useCard','zioy_leimingqiangu_addMark','zioy_leimingqiangu_phaseDraw'],
+ subSkill:{
+ useCard:{
+ trigger:{
+ player:['useCard']
+ },
+ filter:function(event,player){
+ return player.maxHp < 9 && event.card && get.tag(event.card, "damage");
+ },
+ forced:true,
+ content:function(){
+ 'step 0'
+ player.gainMaxHp();
+ 'step 1'
+ player.recover();
+ 'step 2'
+ player.addDamageLimiter(parseInt(player.maxHp/2),'zioy_leimingqiangu')
+ },
+ },
+ addMark:{
+ trigger:{
+ player:['addMark_zioy_leimingqiangu']
+ },
+ filter:function(event,player){
+ return player.countMark('zioy_leimingqiangu') >= 100;
+ },
+ forced:true,
+ content:function(){
+ 'step 0'
+ player.removeMark('zioy_leimingqiangu',100);
+ player.recover()
+ },
+ },
+ phaseDraw:{
+ trigger:{
+ player:"phaseDrawBegin",
+ },
+ forced:true,
+ filter:function(event,player){
+ return !event.numFixed;
+ },
+ content:function(){
+ trigger.num=player.maxHp;
+ },
+ ai:{
+ threaten:1.3,
+ },
+ }
+ },
"_priority": 0
}
},
@@ -7696,9 +7769,9 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
"zioy_liuzhenxiongxiang_info": "",
"zioy_yinhuxiaowu": "饮蛊销污",
"zioy_yinhuxiaowu_info": "",
- "zioy_noname1": "占位",
- "zioy_noname1_info":
- '①记你的体力上限为你的"尾数",若你的"尾数"不为9,你每次使用进攻类型的牌或即将受到伤害时你获得1点体力上限并回复1点体力值。
②你即将受到的伤害不超过尾数/2(向下取整),你受到的伤害减少尾数*0.05(向上取整),你的摸牌阶段摸牌数+X(X为你的尾数)。
③当你尾数为9时,你造成的任何伤害+1并且附带1点不触发此技能的雷属性伤害。
④每个回合开始阶段将你超过9的体力上限部分与全部护甲转换为体力。'
+ "zioy_leimingqiangu": "雷鸣千古",
+ "zioy_leimingqiangu_info":
+ '①记你的体力上限为你的"尾数",若你的"尾数"不为9,你每次使用进攻类型的牌或即将受到伤害时你获得1点体力上限并回复1点体力值。
②你即将受到的伤害不超过尾数/2(向下取整),你受到时伤害获得尾数*5枚“鸣雷”标记,当“鸣雷”标记数量达到100枚时你移去100枚“鸣雷”标记并回复1点体力值。你的摸牌阶段摸牌数基数为你的尾数。
③当你尾数为9时,你造成的任何伤害+1并且附带1点不触发此技能的雷属性伤害。
④每个回合开始阶段将你超过9的体力上限部分与全部护甲转换为体力。'
}
},
intro: "??????????????????????????
拒绝规范描述",