fix
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-11
+10
-11
@@ -9590,26 +9590,25 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
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filter(){return true},
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async content(_e,_t,player){
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player.removeMark('zioy_tanxi', Math.floor(player.countMark('zioy_tanxi')/2))
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game.players.forEach(p=>{
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for(let p of game.players){
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p.discard(p.getCards('hej'))
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p.changeHujia(-p.hujia)
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const hp = get.infoHp(lib.character[p.name][2]);
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if(p.hp > hp){
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p.loseHp(p.hp - hp)
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}
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if(p.hp < hp){
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p.recover(hp - p.hp)
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}
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const maxHp = get.infoMaxHp(lib.character[p.name][2]);
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if(p.maxHp > maxHp){
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p.loseMaxHp(p.maxHp - maxHp)
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await p.loseMaxHp(p.maxHp - maxHp)
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}
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if(p.maxHp < maxHp){
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p.gainMaxHp(maxHp - p.maxHp)
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await p.gainMaxHp(maxHp - p.maxHp)
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}
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if(p.hp > hp){
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await p.loseHp(p.hp - hp)
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}
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if(p.hp < hp){
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await p.recover(hp - p.hp)
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}
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// p.recover(p.maxHp - p.hp)
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p.draw(4)
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})
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}
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},
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ai: {
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order: 2,
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