diff --git a/extension.js b/extension.js index bec591e..bd81c0a 100644 --- a/extension.js +++ b/extension.js @@ -2606,6 +2606,7 @@ game.import("extension", function (lib, game, ui, get, ai, _status) { "zioy_dacongming": ["male", "qun", "6/6/6", ["zioy_shoufa"], ["des:聪明手法的角色"]], "zioy_exchel": ["female", "wei", "2/4", ["zioy_liwuyaomiao","zioy_zhifenghuifang","zioy_liechenyuyou_wood"], []], "zioy_sushuang": ["male", "wei", "4/5/1", ['zioy_jietian','zioy_yunshuang'], []], + "zioy_kaixier": ["female", "qun", "2/4/3", ["zioy_helu"], []], }, translate: { "zioy_xixuegui": "弗拉基米尔", @@ -2652,7 +2653,8 @@ game.import("extension", function (lib, game, ui, get, ai, _status) { "zioy_bidu": "别西卜", "zioy_dacongming": "大聪明", "zioy_exchel":"伊珂玺尔", - "zioy_sushuang":'鹔鹴' + "zioy_sushuang":'鹔鹴', + "zioy_kaixier":'凯希儿' } }, card: { @@ -9372,6 +9374,50 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true; }, "_priority": 124527551144 + }, + 'zioy_helu':{ + trigger:{ + player:"useCardToPlayered", + }, + check:function(event,player){ + return true; + }, + filter:function(event,player){ + return event.target != player && player.countCards('h') > 0; + }, + init:function(player){ + // player.storage.zioy_helu_map = {} + }, + content:function(){ + "step 0" + player.chooseCard('h',1) + "step 1" + if(result.bool){ + var c = result.cards[0] + trigger.getParent().directHit.add(trigger.target); + trigger.target.gain(c) + if(!trigger.target.storage.zioy_helu_num){ + trigger.target.storage.zioy_helu_num = 0 + } + trigger.target.storage.zioy_helu_num++ + } + }, + group:['zioy_helu_draw'], + subSkill:{ + draw:{ + trigger:{ + global:"phaseEnd", + }, + forced:true, + filter:function(event,player){ + return event.player.storage.zioy_helu_num + }, + content:function(){ + player.draw(2*trigger.player.storage.zioy_helu_num) + trigger.player.storage.zioy_helu_num = 0 + } + } + } } }, translate: { @@ -9693,6 +9739,8 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true; "zioy_jietian_info":'锁定技,你的回合开始时,你对自己造成1点伤害,然后获得1点护甲', "zioy_yunshuang":'陨霜', "zioy_yunshuang_info":'每轮游戏限2次,一名角色即将造成伤害时,若受伤角色区域内的牌数量不小于2,你可以防止此伤害,改为造成伤害的角色弃置受伤角色至多2张牌。', + "zioy_helu":'吓赂', + "zioy_helu_info":'当你使用牌指定一名其他角色为目标时,你可以选择一张手牌,其获得此牌并无法响应你本次对其使用的牌。其回合结束阶段,你摸2X张牌并令X=0(X为其通过〖吓赂〗从你的区域内获得的牌的数量)。', } }, intro: "??????????????????????????
拒绝规范描述", diff --git a/zioy_kaixier.jpg b/zioy_kaixier.jpg new file mode 100644 index 0000000..3a76512 Binary files /dev/null and b/zioy_kaixier.jpg differ