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539943419 committed 2023-10-16 01:35:45 +08:00
1 parent d7aee70269
commit 43c3b360f6
2 files changed
+133 -79

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+133 -79
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@@ -167,7 +167,7 @@ game.import("extension", function (lib, game, ui, get, ai, _status) {
} }
} }
this.removeDamageLimiter(id,"noUnmark"); this.removeDamageLimiter(id, "noUnmark");
var Limiter = {}; var Limiter = {};
Limiter.id = id; Limiter.id = id;
Limiter.num = num; Limiter.num = num;
@@ -2755,7 +2755,7 @@ return false;*/
forced: true, forced: true,
content: function () { content: function () {
//trigger.cancel(); //trigger.cancel();
if(!player.storage.yueguang){ if (!player.storage.yueguang) {
player.storage.yueguang = game.createCard("zioy_yueguang", "spade", 14); player.storage.yueguang = game.createCard("zioy_yueguang", "spade", 14);
} }
player.chooseUseTarget(player.storage.yueguang, true, "nopopup"); player.chooseUseTarget(player.storage.yueguang, true, "nopopup");
@@ -7621,7 +7621,13 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
player.addMark("zioy_leimingqiangu", player.getTailCount() * 5); player.addMark("zioy_leimingqiangu", player.getTailCount() * 5);
event.trigger("addMark_zioy_leimingqiangu"); event.trigger("addMark_zioy_leimingqiangu");
}, },
group: ["zioy_leimingqiangu_useCard", "zioy_leimingqiangu_addMark", "zioy_leimingqiangu_phaseDraw", "zioy_leimingqiangu_source","zioy_leimingqiangu_updateDamageLimiter"], group: [
"zioy_leimingqiangu_useCard",
"zioy_leimingqiangu_addMark",
"zioy_leimingqiangu_phaseDraw",
"zioy_leimingqiangu_source",
"zioy_leimingqiangu_updateDamageLimiter"
],
subSkill: { subSkill: {
useCard: { useCard: {
trigger: { trigger: {
@@ -7637,7 +7643,7 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
"step 1" "step 1"
player.recover(); player.recover();
"step 2" "step 2"
player.addDamageLimiter(parseInt(player.getTailCount() / 2+0.01), "zioy_leimingqiangu"); player.addDamageLimiter(parseInt(player.getTailCount() / 2 + 0.01), "zioy_leimingqiangu");
}, },
sub: true, sub: true,
"_priority": 0 "_priority": 0
@@ -7663,17 +7669,19 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
sub: true, sub: true,
"_priority": 0 "_priority": 0
}, },
updateDamageLimiter:{ updateDamageLimiter: {
trigger:{ trigger: {
player:["loseAfter","changeHp","gainMaxHpAfter","loseMaxHpAfter"], player: ["loseAfter", "changeHp", "gainMaxHpAfter", "loseMaxHpAfter"]
}, },
direct:true, direct: true,
filter:function(){ filter: function () {
return true; return true;
}, },
content:function(){ content: function () {
player.addDamageLimiter(parseInt(player.getTailCount() / 2+0.01), "zioy_leimingqiangu"); player.addDamageLimiter(parseInt(player.getTailCount() / 2 + 0.01), "zioy_leimingqiangu");
} },
sub: true,
"_priority": 0
}, },
phaseDraw: { phaseDraw: {
trigger: { trigger: {
@@ -7820,32 +7828,45 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
}, },
forced: true, forced: true,
direct: true, direct: true,
derivation: "", derivation: ["zioy_yaoyangsong","zioy_huiyueyao"],
filter: function (event, player) { filter: function (event, player) {
// return true; // return true;
return event.name != "phase" || game.phaseNumber == 0; return event.name != "phase" || game.phaseNumber == 0;
}, },
mod: { mod: {
inRange: function (from, to) { inRange: function (from, to) {
if (!from.storage._miao_twins || !from.storage._miao_twins.isIn() || from.storage.zioy_riyuexingkong_inRange_flag === false) return; if (!from.storage._miao_twins || !from.storage._miao_twins.isIn() || from.storage.zioy_riyuexingkong_inRange_flag === false) return ;
// 防止堆栈溢出 // 防止堆栈溢出
from.storage._miao_twins.storage.zioy_riyuexingkong_inRange_flag = false; from.storage._miao_twins.storage.zioy_riyuexingkong_inRange_flag = false;
from.storage.zioy_riyuexingkong_inRange_flag = false;
var res = from.inRange(to);
if (from.storage._miao_twins.inRange(to)) { if (from.storage._miao_twins.inRange(to)) {
return true; res = true;
} }
from.storage._miao_twins.storage.zioy_riyuexingkong_inRange_flag = true; from.storage._miao_twins.storage.zioy_riyuexingkong_inRange_flag = true;
} from.storage.zioy_riyuexingkong_inRange_flag = true;
return res
},
globalFrom:function(from,to,distance){
if (!from.storage._miao_twins || !from.storage._miao_twins.isIn() || from.storage.zioy_riyuexingkong_inRange_flag === false) return distance;
from.storage._miao_twins.storage.zioy_riyuexingkong_inRange_flag = false;
from.storage.zioy_riyuexingkong_inRange_flag = false;
num = Math.min(get.distance(from,to),get.distance(from.storage._miao_twins,to));
from.storage._miao_twins.storage.zioy_riyuexingkong_inRange_flag = true;
from.storage.zioy_riyuexingkong_inRange_flag = true;
return num
},
}, },
content: function () { content: function () {
"step 0" "step 0"
game.addGlobalSkill("autoswap");
// player.node.avatar.style.backgroundImage = path + 'zioy_xiyueying1.jpg")' // player.node.avatar.style.backgroundImage = path + 'zioy_xiyueying1.jpg")'
player.changeAvatarMiao("zioy_xiyueying.jpg", "zioy_xiyueying1.jpg"); player.changeAvatarMiao("zioy_xiyueying.jpg", "zioy_xiyueying1.jpg");
player.node.name.innerHTML = "耀阳"; player.node.name.innerHTML = "耀阳";
player.sex = "male"; player.sex = "male";
var p = game.addPlayer(player.dataset.position + 1, player.name); // game.log((parseInt(player.dataset.position) + parseInt((parseInt(player.dataset.position) + game.players.length + 0.01)/2+0.01)+1)%game.players.length, player.name)
var p = game.addPlayer((parseInt(player.dataset.position) + parseInt((parseInt(player.dataset.position) + game.players.length + 0.01)/2+0.01)+1)%game.players.length, player.name);
//fix bug.... //fix bug....
for (var s of player.getSkills()) { for (var s of player.getSkills()) {
@@ -7854,13 +7875,15 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
p.removeSkill(s); p.removeSkill(s);
p.addSkill(s); p.addSkill(s);
} }
player.addSkill('zioy_yaoyangsong')
p.addSkill('zioy_huiyueyao')
p.changeAvatarMiao("zioy_xiyueying.jpg", "zioy_xiyueying2.jpg"); p.changeAvatarMiao("zioy_xiyueying.jpg", "zioy_xiyueying2.jpg");
p.node.name.innerHTML = "辉月"; p.node.name.innerHTML = "辉月";
p.maxHp = player.maxHp; p.maxHp = player.maxHp;
p.hp = player.hp; p.hp = player.hp;
p.hujia = player.hujia; p.hujia = player.hujia;
p.directgain(get.cards(4)); p.directgain(get.cards(4));
p._trueMe = player; // p._trueMe = player;
p.sex = "female"; p.sex = "female";
p.identity = player.identity; p.identity = player.identity;
@@ -7870,6 +7893,11 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
p.storage._miao_twins = player; p.storage._miao_twins = player;
player.storage._miao_twins = p; player.storage._miao_twins = p;
"step 1"
player.storage._miao_twins._trueMe = player;
'step 2'
game.addGlobalSkill("autoswap");
// player.removeSkill(event.name); // player.removeSkill(event.name);
// p.removeSkill(event.name) // p.removeSkill(event.name)
// for(var p1 of game.players){ // for(var p1 of game.players){
@@ -7892,6 +7920,7 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
direct: true, direct: true,
priority: -1561565189, priority: -1561565189,
content: function () { content: function () {
'step 0'
// 休整 // 休整
if (player.storage._miao_twins.hp > 0 && player.storage._miao_twins.isIn() && event.getParent().name != "giveup" && player.maxHp > 0) { if (player.storage._miao_twins.hp > 0 && player.storage._miao_twins.isIn() && event.getParent().name != "giveup" && player.maxHp > 0) {
// trigger.cancel() // trigger.cancel()
@@ -7936,13 +7965,19 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
player.classList.add("out"); player.classList.add("out");
// }); // });
player.$dieAfter(); // if(game.me == player){
player.classList.remove("fullskin2"); // game.me = player.storage._miao_twins;
player.node.avatar2.classList.add("hidden"); // }
// player.$dieAfter();
// player.classList.remove("fullskin2");
// player.node.avatar2.classList.add("hidden");
// player.node.framebg.dataset.auto='silver'; // player.node.framebg.dataset.auto='silver';
// player.node.framebg.dataset.decoration='silver'; // player.node.framebg.dataset.decoration='silver';
}); });
trigger.includeOut = true; trigger.includeOut = true;
event.finish()
} }
// 死透了 // 死透了
@@ -7952,19 +7987,31 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
// }); // });
player.storage._miao_twins.storage.zioy_riyuexingkong_die = true; player.storage._miao_twins.storage.zioy_riyuexingkong_die = true;
player.storage.zioy_riyuexingkong_die = true; player.storage.zioy_riyuexingkong_die = true;
if (game.me == player.storage._miao_twins) player.die(); // game.me = player
//主公死晚一点
if(game.zhu == player.storage._miao_twins){
game.zhu = player
}
player.storage._miao_twins.die(); player.storage._miao_twins.die();
// player.die()
} }
}, },
ai: { ai: {
threaten: 0.6, threaten: 0.6,
effect: { effect: {
target: function (card, player, target) { target: function (card, player, target) {
if (get.attitude(player, target) >= 0) return 0; for(var p of target.getEnemies()){
if (get.tag(card, "damage")) { if(p == player){
if (target.hp - target.storage._miao_twins.hp == 0) return 10; if (target.hp - target.storage._miao_twins.hp == 0) return 10;
return 15 * (target.hp - target.storage._miao_twins.hp); return 15 * (target.hp - target.storage._miao_twins.hp);
}
} }
// if(target.storage._miao_twins.hp == 0) return;
// if (get.attitude(player, target) >= 0) return -10;
// if (get.tag(card, "damage")) {
// if (target.hp - target.storage._miao_twins.hp == 0) return 1;
// return 15 * (target.hp - target.storage._miao_twins.hp);
// }
} }
} }
}, },
@@ -8022,73 +8069,75 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
}, },
"zioy_jisuishengjin": { "zioy_jisuishengjin": {
enable: "phaseUse", enable: "phaseUse",
// usable: Infinity, filter: function () {
filter: function(){
return true; return true;
}, },
init:function(player){ init: function (player) {
player.storage.jisuishengjin_ai = 'nb1' player.storage.jisuishengjin_ai = "nb1";
}, },
content:function(){ content: function () {
player.damage(1); player.damage(1);
}, },
ai: { ai: {
order:99, order: 99,
result: { result: {
player: function (player) { player: function (player) {
if(!player.storage.jisuishengjin_ai || player.storage.jisuishengjin_ai == 'nb'){ if (!player.storage.jisuishengjin_ai || player.storage.jisuishengjin_ai == "nb") {
if(player.countCards('h','tao')+player.countCards('h','jiu') > 0)return 9999; if (player.countCards("h", "tao") + player.countCards("h", "jiu") > 0) return 9999;
if(player.hp<3) return -1; if (player.hp < 3) return -1;
return 9999; return 9999;
}else if(true){ } else if (true) {
return -1 return -1;
}else{ } else {
} }
} }
} }
}, },
group: ["zioy_jisuishengjin_draw"],
group:['zioy_jisuishengjin_draw'], subSkill: {
subSkill:{ draw: {
draw:{ trigger: {
trigger:{ player: "damageEnd"
player:'damageEnd'
}, },
filter:function(){ filter: function () {
return true return true;
}, },
frequent:true, frequent: true,
content:function(){ content: function () {
'step 0' "step 0"
event.num = trigger.num; event.num = trigger.num;
'step 1' "step 1"
event.cards=get.cards(8); event.cards = get.cards(8);
player.chooseCardButton('获得至多4张牌',[0,4],event.cards,true).ai=function(button){ player.chooseCardButton("获得至多4张牌", [0, 4], event.cards, true).ai = function (button) {
if(button.link == 'tao' && button.link == 'jiu'){ if (button.link == "tao" && button.link == "jiu") {
return 99; return 99;
}else{ } else {
return get.useful(button.link); return get.useful(button.link);
} }
}; };
'step 2' "step 2"
if(result.bool){ if (result.bool) {
var cards1 = [] var cards1 = [];
for(var i=0;i<result.links.length;i++){ for (var i = 0; i < result.links.length; i++) {
cards1.push(result.links[i]); cards1.push(result.links[i]);
event.cards.remove(result.links[i]) event.cards.remove(result.links[i]);
} }
player.gain(cards1) player.gain(cards1);
} }
for(var i=event.cards.length-1;i>=0;i--){ for (var i = event.cards.length - 1; i >= 0; i--) {
ui.cardPile.insertBefore(event.cards[i],ui.cardPile.firstChild); ui.cardPile.insertBefore(event.cards[i], ui.cardPile.firstChild);
} }
event.num--; event.num--;
if(event.num > 0)event.goto(1) if (event.num > 0) event.goto(1);
} },
sub: true,
"_priority": 0
} }
} },
} "_priority": 0
},
"zioy_yaoyangsong": {},
"zioy_huiyueyao": {}
}, },
translate: { translate: {
"zioy_xixue": "汲血", "zioy_xixue": "汲血",
@@ -8385,9 +8434,14 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
"①你的攻击距离+X,使用牌(延时锦囊除外)可多指定X名角色为目标(X为你的尾数/3且向下取整)<br>②若你使用牌指定唯一其他角色为目标且你的体力上限大于1,你失去1点体力上限并获得1枚“雷殊”标记,然后清除场上非天气的全局状态<br>③若你有至少2枚“雷殊”,你可以主动发动此技能并移去所有“雷殊”并选择X名其他角色,你对其造成X点雷属性伤害(X为你移去“雷殊”的数量/1.5且向下取整)", "①你的攻击距离+X,使用牌(延时锦囊除外)可多指定X名角色为目标(X为你的尾数/3且向下取整)<br>②若你使用牌指定唯一其他角色为目标且你的体力上限大于1,你失去1点体力上限并获得1枚“雷殊”标记,然后清除场上非天气的全局状态<br>③若你有至少2枚“雷殊”,你可以主动发动此技能并移去所有“雷殊”并选择X名其他角色,你对其造成X点雷属性伤害(X为你移去“雷殊”的数量/1.5且向下取整)",
"zioy_riyuexingkong": "日月行空", "zioy_riyuexingkong": "日月行空",
"zioy_riyuexingkong_info": "zioy_riyuexingkong_info":
"你加入游戏时不加入本角色,改为加入“耀阳”与“辉月”。“耀阳”与“辉月”共享攻击距离,若其中一名角色即将死亡且另一名角色未处于休整状态,你令其休整至下一轮游戏开始时,否则令“耀阳”与“辉月”死亡。", "你加入游戏时不加入本角色,改为加入“耀阳”与“辉月”。“耀阳”与“辉月”共享攻击距离与范围计算,若其中一名角色即将死亡且另一名角色未处于休整状态,你令其休整至其下一回合开始时,否则令“耀阳”与“辉月”死亡。",
"zioy_jisuishengjin": "击髓生津", "zioy_jisuishengjin": "击髓生津",
"zioy_jisuishengjin_info": "<br>①出牌阶段,你可以对自己造成1点伤害。<br>②当你受到1点伤害时,你可以观看牌堆顶上的8张牌并获得其中至多四张牌,将剩余的牌按原顺序放回牌堆顶。" "zioy_jisuishengjin_info":
"<br>①出牌阶段,你可以对自己造成1点伤害。<br>②当你受到1点伤害时,你可以观看牌堆顶上的8张牌并获得其中至多四张牌,将剩余的牌按原顺序放回牌堆顶。",
"zioy_yaoyangsong": "耀阳颂",
"zioy_yaoyangsong_info": "占位。",
"zioy_huiyueyao": "辉月谣",
"zioy_huiyueyao_info": "占位。"
} }
}, },
intro: "??????????????????????????<br>拒绝规范描述", intro: "??????????????????????????<br>拒绝规范描述",
@@ -8398,31 +8452,32 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
}, },
files: { files: {
"character": [ "character": [
"zioy_gaiying.jpg",
"test.jpg", "test.jpg",
"zioy_gaiying.jpg",
"zioy_renturtle.jpg",
"zioy_xuanhu.jpg",
"zioy_xixuegui.jpg", "zioy_xixuegui.jpg",
"zioy_shuijinxiezi.jpg", "zioy_shuijinxiezi.jpg",
"zioy_zhigaotian.jpg", "zioy_zhigaotian.jpg",
"zioy_renturtle.jpg",
"zioy_yinlong.jpg", "zioy_yinlong.jpg",
"zioy_heibai.jpg", "zioy_heibai.jpg",
"zioy_senjianmeng.jpg", "zioy_senjianmeng.jpg",
"zioy_xuanhu.jpg", "zioy_nianshou.jpg",
"zioy_yilong.jpg", "zioy_yilong.jpg",
"zioy_dreamaker.jpg",
"zioy_drugdoctor.jpg", "zioy_drugdoctor.jpg",
"zioy_huajian.jpg", "zioy_dreamaker.jpg",
"zioy_shenxianxiang.jpg", "zioy_shenxianxiang.jpg",
"zioy_huajian.jpg",
"zioy_peiki.jpg", "zioy_peiki.jpg",
"zioy_xielingyun.jpg", "zioy_xielingyun.jpg",
"zioy_sose.jpg", "zioy_sose.jpg",
"zioy_pqsj.jpg", "zioy_pqsj.jpg",
"zioy_nianshou.jpg",
"zioy_jinu.jpg", "zioy_jinu.jpg",
"zioy_diana.jpg", "zioy_diana.jpg",
"zioy_xiaozhenhe.jpg", "zioy_xiaozhenhe.jpg",
"zioy_lanchesite.jpg", "zioy_lanchesite.jpg",
"zioy_badun.jpg", "zioy_badun.jpg",
"zioy_purangsigai.jpg",
"zioy_guanghan.jpg", "zioy_guanghan.jpg",
"zioy_xingjun.jpg", "zioy_xingjun.jpg",
"zioy_xiyueying.jpg", "zioy_xiyueying.jpg",
@@ -8437,8 +8492,7 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
"zioy_muxi.jpg", "zioy_muxi.jpg",
"zioy_b7chuhaoji.jpg", "zioy_b7chuhaoji.jpg",
"zioy_morana.jpg", "zioy_morana.jpg",
"zioy_kailuer.jpg", "zioy_kailuer.jpg"
"zioy_purangsigai.jpg"
], ],
"card": ["zioy_yueguang.jpg"], "card": ["zioy_yueguang.jpg"],
"skill": [], "skill": [],
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