update
This commit is contained in:
1 parent
e57d2c4555
commit
4027dd855c
1 file changed
+214
-104
+214
-104
@@ -2161,7 +2161,7 @@ game.import("extension", function (lib, game, ui, get, ai, _status) {
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"zioy_osiris": ["male", "shu", 4, ["zioy_zhuxingwuchang", "zioy_zhufashengmie", "zioy_yongyeqingxiao", "zioy_liechenyuyou_fire"], []],
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"zioy_morana": ["female", "jin", 6, ["zioy_lanzhiyuane", "zioy_liuzhenxiongxiang", "zioy_yinhuxiaowu"], ["hiddenSkill"]],
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"zioy_guanghan": ["female", "wu", "2/9", ["zioy_nongying", "zioy_chanjuan"], ["des:2023中秋"]],
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"zioy_xuanhu": ["male", "wei", 1, ["zioy_leimingqiangu"], []]
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"zioy_xuanhu": ["male", "wei", 1, ["zioy_leimingqiangu", "zioy_zhoumingchuanxuan"], []]
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},
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translate: {
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"zioy_xixuegui": "弗拉基米尔",
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@@ -7406,111 +7406,175 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
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"_priority": 0
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},
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"zioy_leimingqiangu": {
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trigger:{
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player:['damageBegin']
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},
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filter:function(event,player){
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return true;
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},
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init:function(player){
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player.addDamageLimiter(parseInt(player.maxHp/3),'zioy_leimingqiangu')
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},
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mark:true,
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marktext:'鸣雷',
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intro:{},
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forced:true,
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content:function(){
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'step 0'
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if(player.maxHp < 9)player.gainMaxHp();
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'step 1'
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if(player.maxHp < 9)player.recover();
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'step 2'
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if(player.maxHp < 9)player.addDamageLimiter(parseInt(player.maxHp/3),'zioy_leimingqiangu')
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'step 3'
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player.addMark("zioy_leimingqiangu",player.maxHp*5)
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event.trigger('addMark_zioy_leimingqiangu')
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},
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group:['zioy_leimingqiangu_useCard','zioy_leimingqiangu_addMark','zioy_leimingqiangu_phaseDraw','zioy_leimingqiangu_source'],
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subSkill:{
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useCard:{
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trigger:{
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player:['useCard']
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},
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filter:function(event,player){
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return player.maxHp < 9 && event.card && get.tag(event.card, "damage");
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},
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forced:true,
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content:function(){
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'step 0'
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player.gainMaxHp();
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'step 1'
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player.recover();
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'step 2'
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player.addDamageLimiter(parseInt(player.maxHp/2),'zioy_leimingqiangu')
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},
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},
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addMark:{
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trigger:{
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player:['addMark_zioy_leimingqiangu']
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},
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filter:function(event,player){
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return player.countMark('zioy_leimingqiangu') >= 100;
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},
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forced:true,
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content:function(){
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'step 0'
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player.removeMark('zioy_leimingqiangu',100);
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player.recover()
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if(player.maxHp >= 9)player.storage.leimingqiangu_count++;
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'step 1'
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if(player.countMark('zioy_leimingqiangu') >= 100){
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event.goto(0)
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trigger: {
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player: ["damageBegin"]
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},
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filter: function (event, player) {
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return true;
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},
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init: function (player) {
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player.getTailCount = function(){
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return this.maxHp + this.countMark('zioy_zhoumingchuanxuan')
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}
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player.addDamageLimiter(parseInt(player.getTailCount() / 3), "zioy_leimingqiangu");
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},
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mark: true,
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marktext: "鸣雷",
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intro: {name:"鸣雷"},
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forced: true,
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content: function () {
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"step 0"
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if (player.getTailCount() < 9) player.gainMaxHp();
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"step 1"
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if (player.getTailCount() < 9) player.recover();
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"step 2"
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if (player.getTailCount() < 9) player.addDamageLimiter(parseInt(player.getTailCount() / 3), "zioy_leimingqiangu");
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"step 3"
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player.addMark("zioy_leimingqiangu", player.getTailCount() * 5);
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event.trigger("addMark_zioy_leimingqiangu");
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},
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group: ["zioy_leimingqiangu_useCard", "zioy_leimingqiangu_addMark", "zioy_leimingqiangu_phaseDraw", "zioy_leimingqiangu_source"],
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subSkill: {
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useCard: {
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trigger: {
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player: ["useCard"]
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},
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filter: function (event, player) {
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return player.getTailCount() < 9 && event.card && get.tag(event.card, "damage");
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},
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forced: true,
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content: function () {
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"step 0"
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player.gainMaxHp();
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"step 1"
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player.recover();
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"step 2"
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player.addDamageLimiter(parseInt(player.getTailCount() / 2), "zioy_leimingqiangu");
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},
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sub: true,
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"_priority": 0
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},
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addMark: {
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trigger: {
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player: ["addMark_zioy_leimingqiangu"]
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},
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filter: function (event, player) {
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return player.countMark("zioy_leimingqiangu") >= 100;
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},
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forced: true,
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content: function () {
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"step 0"
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player.removeMark("zioy_leimingqiangu", 100);
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player.recover();
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if (player.getTailCount() >= 9) player.storage.leimingqiangu_count++;
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"step 1"
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if (player.countMark("zioy_leimingqiangu") >= 100) {
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event.goto(0);
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}
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},
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},
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phaseDraw:{
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trigger:{
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player:"phaseDrawBegin",
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},
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forced:true,
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filter:function(event,player){
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return !event.numFixed;
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},
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content:function(){
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trigger.num=parseInt(player.maxHp/1.5 + 0.001);
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},
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ai:{
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threaten:1.3,
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},
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},
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source:{
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trigger:{
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source:['damageEnd']
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},
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filter:function(event,player){
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return player.storage.leimingqiangu_source;
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},
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init:function(player){
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player.storage.leimingqiangu_source = true;
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},
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sub: true,
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"_priority": 0
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},
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phaseDraw: {
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trigger: {
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player: "phaseDrawBegin"
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},
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forced: true,
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filter: function (event, player) {
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return !event.numFixed;
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},
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content: function () {
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trigger.num = parseInt(player.getTailCount() / 1.5 + 0.001);
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},
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ai: {
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threaten: 1.3
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},
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sub: true,
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"_priority": 0
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},
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source: {
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trigger: {
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source: ["damageEnd"]
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},
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filter: function (event, player) {
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return player.storage.leimingqiangu_source;
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},
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init: function (player) {
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player.storage.leimingqiangu_source = true;
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player.storage.leimingqiangu_count = 0;
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},
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forced:true,
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content:function(){
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'step 0'
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player.storage.leimingqiangu_source = false
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'step 1'
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if(player.storage.leimingqiangu_count > 0){
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trigger.player.damage(1,'thunder')
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player.storage.leimingqiangu_count--
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},
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forced: true,
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content: function () {
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"step 0"
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player.storage.leimingqiangu_source = false;
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"step 1"
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if (player.storage.leimingqiangu_count > 0) {
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trigger.player.damage(1, "thunder");
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player.storage.leimingqiangu_count--;
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}
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'step 2'
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player.storage.leimingqiangu_source = true
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player.addMark("zioy_leimingqiangu",trigger.num*3*player.maxHp)
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event.trigger('addMark_zioy_leimingqiangu')
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},
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}
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},
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"step 2"
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player.storage.leimingqiangu_source = true;
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player.addMark("zioy_leimingqiangu", trigger.num * 3 * player.getTailCount());
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event.trigger("addMark_zioy_leimingqiangu");
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},
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sub: true,
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"_priority": 0
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}
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},
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"_priority": 0
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},
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"zioy_zhoumingchuanxuan": {
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mod:{
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selectTarget:function(card,player,range){
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if(player.hasSkill("zioy_leimingqiangu" && (['delay'].contains(get.type(card)))) && range[1]!=-1) range[1] +=parseInt(player.getTailCount()/3);
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},
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attackFrom:function(from,to,distance){
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if(from.hasSkill("zioy_leimingqiangu")) return distance-parseInt(from.getTailCount()/3);
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},
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},
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trigger:{
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player:"useCardToTarget",
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},
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forced:true,
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mark: true,
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marktext: "雷殊",
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intro: {name:'雷殊'},
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logTarget:"target",
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filter:function(event,player){
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return event.target&&event.target!=player&&event.targets.length==1&&player.maxHp > 1;
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},
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content:function(){
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player.loseMaxHp(1)
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player.addMark('zioy_zhoumingchuanxuan')
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},
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group:['zioy_zhoumingchuanxuan_phaseUse'],
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subSkill:{
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phaseUse:{
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enable:"phaseUse",
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usable:1,
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filter:function(event,player){
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return player.countMark('zioy_zhoumingchuanxuan')>0;
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},
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filterTarget:function(card,player,target){
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return player!=target;
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},
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content:function(){
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'step 0'
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event.num = player.countMark('zioy_zhoumingchuanxuan')
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player.removeMark('zioy_zhoumingchuanxuan',player.countMark('zioy_zhoumingchuanxuan'))
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target.damage(event.num,'thunder')
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},
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ai: {
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order: 1,
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result: {
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player: function (player) {
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var n = player.countMark('zioy_zhoumingchuanxuan');
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return 5 * (n-1);
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}
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}
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},
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}
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}
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}
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},
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translate: {
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@@ -7802,7 +7866,9 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
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"zioy_yinhuxiaowu_info": "",
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"zioy_leimingqiangu": "雷鸣千古",
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"zioy_leimingqiangu_info":
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'①记你的体力上限为你的"尾数",若你的"尾数"小于9,你每次使用进攻类型的牌或即将受到伤害时你获得1点体力上限并回复1点体力值。<br>②你即将受到的伤害不超过尾数/3(向下取整),你受到时伤害获得尾数*5枚“鸣雷”标记,当“鸣雷”标记数量达到100枚时你移去100枚“鸣雷”标记并回复1点体力值,若尾数达到9则使你下一次造成伤害后对受伤角色造成1点不会触发此技能③效果的雷属性伤害。<br>③当你尾数达到9时,你造成的任何伤害后获得伤害值*尾数*3点“鸣雷”标记。<br>④每个回合开始阶段将你超过9的体力上限部分与全部护甲转换为体力。<br>⑤你的摸牌阶段摸牌数基数为你的尾数/1.5(向下取整)。'
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'①记你的体力上限+你拥有的“雷殊”数量为你的"尾数",若你的"尾数"小于9,你每次使用进攻类型的牌或即将受到伤害时你获得1点体力上限并回复1点体力值。<br>②你即将受到的伤害不超过尾数/3(向下取整),你受到时伤害获得尾数*5枚“鸣雷”标记,当“鸣雷”标记数量达到100枚时你移去100枚“鸣雷”标记并回复1点体力值,若尾数达到9则使你下一次造成伤害后对受伤角色造成1点不会触发此技能③效果的雷属性伤害。<br>③当你尾数达到9时,你造成的任何伤害后获得伤害值*尾数*3点“鸣雷”标记。<br>④每个回合开始阶段将你超过9的体力上限部分与全部护甲转换为体力。<br>⑤你的摸牌阶段摸牌数基数为你的尾数/1.5(向下取整)。',
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"zioy_zhoumingchuanxuan": "骤明穿玄",
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"zioy_zhoumingchuanxuan_info": "①你的攻击距离+X,使用牌(延时锦囊除外)可多指定X名角色为目标(X为你的尾数/3且向下取整)<br>②若你使用牌指定唯一其他角色为目标且你的体力上限大于1,你失去1点体力上限并获得1枚“雷殊”标记,然后清除场上非天气的全局状态<br>③若你有“雷殊”,你可以主动发动此技能并移去所有“雷殊”并选择1名其他角色,你对其造成X点雷属性伤害(X为你移去“雷殊”的数量)"
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}
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},
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intro: "??????????????????????????<br>拒绝规范描述",
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@@ -7811,6 +7877,50 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
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forumURL: "",
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version: "23.08.13.01.39"
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},
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files: { "character": ["zioy_xuanhu.jpg"], "card": ["zioy_yueguang.jpg"], "skill": [], "audio": [] }
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files: {
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"character": [
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"zioy_gaiying.jpg",
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"test.jpg",
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"zioy_xuanhu.jpg",
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"zioy_zhigaotian.jpg",
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"zioy_renturtle.jpg",
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"zioy_yinlong.jpg",
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"zioy_heibai.jpg",
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"zioy_xixuegui.jpg",
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"zioy_shuijinxiezi.jpg",
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"zioy_senjianmeng.jpg",
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"zioy_drugdoctor.jpg",
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"zioy_huajian.jpg",
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"zioy_shenxianxiang.jpg",
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"zioy_peiki.jpg",
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"zioy_sose.jpg",
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"zioy_nianshou.jpg",
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"zioy_jinu.jpg",
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"zioy_dreamaker.jpg",
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"zioy_yilong.jpg",
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"zioy_xielingyun.jpg",
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"zioy_pqsj.jpg",
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"zioy_guanghan.jpg",
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"zioy_diana.jpg",
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"zioy_lanchesite.jpg",
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"zioy_xiaozhenhe.jpg",
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"zioy_badun.jpg",
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"zioy_xingjun.jpg",
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"zioy_osiris.jpg",
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"zioy_titan.jpg",
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"zioy_yenglish.jpg",
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"zioy_alps.jpg",
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"zioy_nemesis.jpg",
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"zioy_bailu.jpg",
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"zioy_xukongchong.jpg",
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"zioy_nike.jpg",
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"zioy_morana.jpg",
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"zioy_muxi.jpg",
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"zioy_b7chuhaoji.jpg",
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"zioy_kailuer.jpg"
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],
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"card": ["zioy_yueguang.jpg"],
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"skill": []
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}
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};
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});
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Reference in new issue
Block a user