fix a bug in f42
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@@ -6678,8 +6678,8 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
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intro: {
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name: "驭械",
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mark: function (dialog, storage, player) {
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if (player.countCards("h") < player.hp) return "当前处于冷却状态";
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return "当前处于暴走状态";
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if (player.countCards("h") < player.hp) return "当前处于<span style='color:blue;'>冷却</span>状态";
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return "当前处于<span style='color:red;'>暴走</span>状态";
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}
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},
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init: function (player) {
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@@ -6918,8 +6918,9 @@ if(get.type(card)=='basic' && get.type(card)=='trick') flag= true;
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"step 1"
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game.players[event.i].damage(1, "nosource", "nocard");
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player.line(game.players[event.i]);
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event.i++;
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"step 2"
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'step 2'
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if(game.players[event.i].isAlive())event.i++;
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"step 3"
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if (event.i < game.players.length) {
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event.goto(1);
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} else {
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