Files
2025-01-28 16:52:33 +08:00

79 lines
2.5 KiB
Vue

<template>
<div>
<canvas ref="canvasRefRGB"></canvas>
</div>
</template>
<script setup lang="ts">
import QRCode from 'qrcode';
import jsqrgb from 'jsqrgb';
import { onMounted, ref, watchEffect } from 'vue';
const props = defineProps<{
value: string | Uint8Array,
width?: number
}>()
const width = ref(props.width ?? 600)
const canvasRefRGB = ref<HTMLCanvasElement>()
const generateQRCodeCanvasData = (data: Uint8Array) => {
const canvas = document.createElement('canvas')
canvas.width = width.value
canvas.height = width.value
const ctx = canvas.getContext('2d')!
QRCode.toCanvas(canvas, [{ data, mode: 'byte' }], {
width: width.value,
})
const imageData = ctx.getImageData(0, 0, width.value, width.value)
return imageData
}
const paddingData = (data: Uint8Array) => {
return new Uint8Array([...data, ...new Array(3 - data.length % 3).fill(0).map((_, i) => i)])
}
onMounted(() => {
watchEffect(() => {
const u8iData = props.value instanceof Uint8Array ? props.value : new TextEncoder().encode(props.value)
const imgData = jsqrgb.generate(u8iData, {
size: 600
})
const canvas = canvasRefRGB.value!
canvas.width = width.value
canvas.height = width.value
const ctx = canvas.getContext('2d')!
ctx.putImageData(imgData, 0, 0)
return
// const padedData = paddingData(u8iData)
// const data = {
// r: padedData.slice(0, padedData.length / 3),
// g: padedData.slice(padedData.length / 3, padedData.length / 3 * 2),
// b: padedData.slice(padedData.length / 3 * 2, padedData.length)
// }
// const imgData = {
// r: generateQRCodeCanvasData(data.r),
// g: generateQRCodeCanvasData(data.g),
// b: generateQRCodeCanvasData(data.b)
// }
// const rgbImgData = new ImageData(width.value, width.value)
// for (let i = 0; i < rgbImgData.data.length; i += 4) {
// rgbImgData.data[i] = imgData.r.data[i]
// rgbImgData.data[i + 1] = imgData.g.data[i + 1]
// rgbImgData.data[i + 2] = imgData.b.data[i + 2]
// rgbImgData.data[i + 3] = 2 << 8 - 1
// }
// const canvas = canvasRefRGB.value!
// canvas.width = width.value
// canvas.height = width.value
// const ctx = canvas.getContext('2d')!
// ctx.putImageData(rgbImgData, 0, 0)
})
})
</script>
<style scoped></style>