// 等待获取无障碍权限 auto.waitFor() // 设置脚本坐标点击所适合的屏幕宽高。如果脚本运行时,屏幕宽度不一致会自动放缩坐标。 setScreenMetrics(1080, 1920) importClass(android.graphics.Paint); Canvas = android.graphics.Canvas; importClass(android.graphics.Bitmap); function textpaint() { var bitmap = Bitmap.createBitmap(100, 100, Bitmap.Config.ARGB_8888); var canvas = new Canvas(bitmap); //background-color //(Alpha,Red,Green,Blue) canvas.drawARGB(255, 0, 0, 0); // var paint = new Paint(); // //圆盘背景??? // paint.setARGB(255, 0, 255, 0); //白色画笔 // paint.setStyle(Paint.Style.FILL); //空心样式 // paint.setFilterBitmap(true); //抗锯齿 // paint.setFakeBoldText(true); //加粗 // paint.setHinting(16); //字体微调 // paint.setTextSize(22); // for (i = 0; i < str.length; i++) { // // paint.setARGB(255, random(0, 255), random(0, 255), random(0, 255)); //眼睛快瞎了 // canvas.drawText(str[i], 0, (i + 1) * 25, paint); // } // // canvas.drawText(str, 0, (i + 1) * 25, paint); canvas.save(Canvas.ALL_SAVE_FLAG); canvas.restore(); return bitmap; } var window = floaty.window( /*circle="true",两端裁剪为circle,其他圆角风格可以参考https://easydoc.net/doc/84873548/LvEnNZ0d/DuI3kIia */ ); window.img.setImageBitmap(textpaint()); window.setPosition(240, 500); clickCount = 0 //记录按键被按下的时间以便判断长按等动作 疑似有点幽默了 var downTime; window.img.setOnTouchListener(function (view, event) { switch (event.getAction()) { //手指落下 case event.ACTION_DOWN: x = event.getRawX(); y = event.getRawY(); windowX = window.getX(); windowY = window.getY(); downTime = new Date().getTime(); return true; //移动 case event.ACTION_MOVE: //移动手指时调整悬浮窗位置 window.setPosition(windowX + (event.getRawX() - x), windowY + (event.getRawY() - y)); return true; //抬起 case event.ACTION_UP: //手指弹起时如果偏移很小则判断为点击 if (Math.abs(event.getRawY() - y) < 5 && Math.abs(event.getRawX() - x) < 5) { clickCount+=1 threads.start(function () { sleep(500) if(clickCount == 1) onClick(); if(clickCount > 1) onClick2(); clickCount=0 }); } return true; } return true; }); function onClick(){ // var str = prompt('kxnmsl') toast('单击') // exit() } function onClick2(){ // var str = prompt('kxnmsl') toast('双击') // exit() } while (true) { sleep(1000); }